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Models

Sets

This is my recreation of a coffee shop. I built all the models and put the textures together.

Lighting was produced by Misha Wallace. The HDRI was found on HDRI Hub.

2019-2020

Characters

Timme_1.jpg

This is Berry, he was a model I created from a photo that I found on pinterest.

I modeled and sculpted this character. I decided to turn his head into the Monster Book of Monsters from Harry Potter. It was a really fun and unique project.

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The Ringmaster is a secondary character, who was created for the short FINALE. He experienced many changes from his original to what we have now. While we had originally considered that he would look like a fit older man. The decision was made to have him look more like a grandfather, with a little of Eggman's features. His hair was also modeled to match his new look. His clothes were also modeled to match his new body.

RM4.jpg
ringmaster orthographic.png
Face2.jpg
Sideface2.jpg
RM2.jpg
RM3.jpg
RM5.jpg

Objects

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Jupiter's saddle required a lot of time and research. Considering this was not intended to be a normal saddle but it had to function like one, it needed to be a combination of styles. A normal trick ridding saddle is reliably flat as the riders are only to be doing stunts when on them. However, Carol sits a lot on his saddle and so we needed a design that would work for both trick ridding and regular ridding. This is the original design for Jupiter's saddle. I ended up with a design that was similar to the original. It was decorative and also functional for what we needed.

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Below are a few different creations of Jupiter's Saddle.

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Shoes.jpg

These are the final models that I have produced for the senior short. The beautiful textures on these items were created by Bei and Xiao.

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To the left are the Ringmasters shoes that I made for him.

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Assets I modeled: two crates, Hair Brush, handheld Mirror, Sea Shell, Circus Stand, Gramophone, Crystal Ball, Antique Jewelry Box, and Perfume Bottle.

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about Process

For

The senior Short

I am constantly in a state of revision when it comes to anything I model. At least until it fits where it needs. It doesn't matter if it is a character or an object.

Not only do I compare it to the concepts that we have but I also compare my models to others' work in my group. This allows me to ensure that anything I add to the group project appears to be in the same universe.

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